MMOexp CFB 26: School Selection Matters
The recruiting system rewards both star power and volume, so your goal should be to sign at least 30 recruits, and ideally the full 35. Four-star prospects are the backbone of this strategy. Five stars are great but unreliable due to early lockouts and dealbreakers. Three stars can fill gaps, but you cannot lean on CUT 26 Coins them if you want elite results.
School Selection Matters
For players following a long-term supermax coach progression path, your starting school is crucial. In past versions, Georgia was the go-to option, but this year, Clemson emerges as the better choice. Among the three CEO head coaches in the game, only Kirby Smart (Georgia) and Dabo Swinney (Clemson) offer the bundle discount ability. Ohio State is eliminated immediately because Ryan Day lacks it.
Clemson's coordinator setup leaves more desirable skills untouched, which allows you to trigger the bundle discount more efficiently later. While the coordinators are slightly weaker overall, they can grow as you succeed, making Clemson the optimal starting point for a speedrun-style Elite Recruiter unlock.
One critical warning: your recruiting class does not lock in until after the transfer portal. If you accept a new job immediately after the season, you will lose credit for the class you built. Always finish the year and portal phase before moving on.
Setting Up the Speedrun
The goal is to land a top-five class in about 25 minutes of real time. Start by building your recruiting board efficiently. Sort prospects by interest and pipeline tier, prioritizing anyone who shows even mild interest and has a strong pipeline connection. As soon as your board is filled with high-probability targets, offer scholarships immediately.
On the first advance, begin sending the house. Early on, it's tempting to spend heavy hours on prospects showing red arrows, but this is inefficient. Green-arrow prospects-those already gaining influence-are your bread and butter. Focus your hours where momentum already exists, and don't be afraid to cut low-probability players early.
To save time, you don't need to micromanage recruiting every single week. Let send the house actions cook for a few weeks before checking back in. While this risks missing the occasional hard-sell opportunity, the time saved is worth it for a speedrun approach.
Midseason Adjustments
By weeks six to nine, commitments will start rolling in. This is when discipline matters. Remove players who commit elsewhere, leave dealbreaker lockouts temporarily (some can change), and immediately refill your board. Use the same filters-interest and pipeline tier-and repeat the scholarship and influence process.
This is where many attempts fail. Getting lazy in the mid-to-late season and relying solely on send the house, especially for three-stars, can cost you a top-five finish. Treat every prospect seriously, regardless of rating, and continue cycling hard sells whenever possible.
Notably, visits are skipped entirely during the regular season. Since visits depend on game results, and speedrunning means less control, they're simply not worth the risk. Instead, focus exclusively on guaranteed influence actions.
Closing Strong With the Transfer Portal
By week 12, it's time to clean house. Any remaining dealbreaker holds should be removed, and every board slot should either be a committed player or an active target. Volume becomes the priority.
After the regular season, jump straight into the transfer portal. This phase can save a class or push it over the top. Transfer recruiting is essentially compressed traditional recruiting, so all the same principles apply-interest, pipeline, send the house, then hard sell.
Unlike the regular season, this is the time to schedule visits. You'll have excess hours, and visits are an easy way to maximize influence quickly. Don't forget about unsigned high school recruits either-those three-star fillers still matter for College Football 26 Coins for sale hitting the 35-man goal.
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